Decompiled source of SetInjectionFlagPlugin v2.5.1

SetInjectionFlagPlugin.dll

Decompiled 2 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using JetBrains.Annotations;
using ModdingTales;
using TMPro;
using UnityEngine;
using UnityEngine.SceneManagement;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("Set Injection Flag Plugin")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Set Injection Flag Plugin")]
[assembly: AssemblyCopyright("Copyright ©  2021")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("4e4deb5e-97f9-4901-bf67-6748a9c1229a")]
[assembly: AssemblyFileVersion("2.5.1.0")]
[assembly: AssemblyInformationalVersion("2.5.1.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("2.5.1.0")]
namespace PluginUtilities
{
	[BepInPlugin("org.generic.plugins.setinjectionflag", "Set Injection Flag Plugin", "2.5.1.0")]
	public class SetInjectionFlag : BaseUnityPlugin
	{
		public const string Guid = "org.generic.plugins.setinjectionflag";

		public const string Name = "Set Injection Flag Plugin";

		public const string Version = "2.5.1.0";

		public static void DoConfig(ConfigFile config)
		{
			ModdingUtils.LogLevelConfig = config.Bind<ModdingUtils.LogLevel>("Logging", "Level", ModdingUtils.LogLevel.Low, (ConfigDescription)null);
			if (ModdingUtils.LogLevelConfig.Value == ModdingUtils.LogLevel.Inherited)
			{
				ModdingUtils.LogLevelConfig.Value = ModdingUtils.LogLevel.None;
				Debug.Log((object)"Logging level set to None, Inherited is for child plugins");
			}
		}

		[UsedImplicitly]
		private void Awake()
		{
			((BaseUnityPlugin)this).Logger.LogInfo((object)"In Awake for SetInjectionFlag Plug-in");
			Debug.Log((object)"SetInjectionFlag Plug-in loaded");
			ModdingUtils.Initialize((BaseUnityPlugin)(object)this, ((BaseUnityPlugin)this).Logger);
			SceneManager.sceneLoaded += ModdingUtils.OnSceneLoaded;
			DoConfig(((BaseUnityPlugin)this).Config);
		}
	}
}
namespace ModdingTales
{
	public static class ModdingUtils
	{
		public enum LogLevel
		{
			Inherited,
			None,
			Low,
			Medium,
			High,
			All
		}

		private static readonly Dictionary<(BaseUnityPlugin, string), ManualLogSource> ParentPlugins = new Dictionary<(BaseUnityPlugin, string), ManualLogSource>();

		public static ConfigEntry<LogLevel> LogLevelConfig { get; set; }

		public static TextMeshProUGUI GetUITextByName(string name)
		{
			TextMeshProUGUI[] array = Object.FindObjectsOfType<TextMeshProUGUI>();
			for (int i = 0; i < array.Length; i++)
			{
				if (((Object)array[i]).name == name)
				{
					return array[i];
				}
			}
			return null;
		}

		public static void Initialize(BaseUnityPlugin parentPlugin, ManualLogSource logger, string author, bool startSocket = false)
		{
			AppStateManager.UsingCodeInjection = true;
			ParentPlugins.Add((parentPlugin, author), logger);
			logger.LogInfo((object)"Inside initialize");
		}

		public static void Initialize(BaseUnityPlugin parentPlugin, ManualLogSource logger, bool startSocket = false)
		{
			AppStateManager.UsingCodeInjection = true;
			ParentPlugins.Add((parentPlugin, ""), logger);
			logger.LogInfo((object)"Inside initialize");
		}

		public static void OnSceneLoaded(Scene scene, LoadSceneMode mode)
		{
			//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Expected O, but got Unknown
			foreach (KeyValuePair<(BaseUnityPlugin, string), ManualLogSource> parentPlugin in ParentPlugins)
			{
				try
				{
					parentPlugin.Value.LogInfo((object)("On Scene Loaded " + ((Scene)(ref scene)).name));
					Debug.Log((object)("Loading Scene: " + ((Scene)(ref scene)).name));
					if (((Scene)(ref scene)).name == "UI")
					{
						TextMeshProUGUI uITextByName = GetUITextByName("BETA");
						if (Object.op_Implicit((Object)(object)uITextByName))
						{
							((TMP_Text)uITextByName).text = "INJECTED BUILD - unstable mods";
						}
						continue;
					}
					TextMeshProUGUI uITextByName2 = GetUITextByName("TextMeshPro Text");
					if (Object.op_Implicit((Object)(object)uITextByName2))
					{
						BepInPlugin val = (BepInPlugin)Attribute.GetCustomAttribute(((object)parentPlugin.Key.Item1).GetType(), typeof(BepInPlugin));
						if (((TMP_Text)uITextByName2).text.EndsWith("</size>"))
						{
							((TMP_Text)uITextByName2).text = ((TMP_Text)uITextByName2).text + "\n\nMods Currently Installed:\n";
						}
						((TMP_Text)uITextByName2).text = ((TMP_Text)uITextByName2).text + (string.IsNullOrWhiteSpace(parentPlugin.Key.Item2) ? $"\n{val.Name} - {val.Version}" : $"\n{parentPlugin.Key.Item2} {val.Name} - {val.Version}");
					}
				}
				catch (Exception ex)
				{
					parentPlugin.Value.LogFatal((object)ex);
				}
			}
		}
	}
}