LordAshes-CharacterViewPlugin icon


Toggle view from the character's perspective using keyboard or mini's radial menu

Last updated 5 days ago
Total downloads 61
Total rating 1 
Categories Tweaks Client-side Tools
Dependency string LordAshes-CharacterViewPlugin-1.2.0
Dependants 0 other mods depend on this mod

This mod requires the following mods to function

bbepisTaleSpire-BepInExPack-5.4.10 icon

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.10
brcoding-SetInjectionFlagPlugin-2.3.0 icon

Allows players to flag mods are installed

Preferred version: 2.3.0
HolloFox_TS-RadialUIPlugin-1.0.2 icon

This is a developer tool based package used to help devs easily configure UI. Currently configured for creatures and Hide Volumes.

Preferred version: 1.0.2


CharacterView Plugin

This unofficial TaleSpire plugin is for viewing the map from a character point of view.

Change Log

1.2.0: Plugin reported on TaleSpire main page
1.2.0: Option to use or not use Post Processing when in Character View (R2ModMan configuration setting)
1.2.0: Access to Character View can be done using keyboard or mini's radial menu
1.2.0: Any key can be used to revert back to normal view when in character view
1.1.0: Initial Release


Use R2ModMan or similar to install.
Expand the contents of the TaleSpire_CustomData folder into the TaleSpire game directory. This creates the
TaleSpire_CustomData folder if it does not exist. If it does exist, merge the contents. This will add the
necessary ChaarcterView icon for this plugin.


Select a character and press the ? key to activate Character View and see the map from the selected characters point of view.
Press the ? key again to switch to normal view. It is recommended not to move the camera around when in character view.
Note: Post processing is turned off while in Character View mode to elimninate fuzzy views. It is turned back on when returning to Normal View.
However, the R2ModMan configuration for this plugin can be used to alter this functionality and keep Post Process on in both views.

How to Compile / Modify

Open CharacterView.sln in Visual Studio.

You will need to add references to:

* BepInEx.dll  (Download from the BepInEx project.)
* Bouncyrock.TaleSpire.Runtime (found in Steam\steamapps\common\TaleSpire\TaleSpire_Data\Managed)
* UnityEngine.dll
* UnityEngine.CoreModule.dll
* UnityEngine.InputLegacyModule.dll 

Build the project.

Browse to the newly created bin/Debug or bin/Release folders and copy the CharacterViewPlugin.dll to Steam\steamapps\common\TaleSpire\BepInEx\plugins

Available versions

Please note that the install buttons only work if you have compatible client software installed, such as the Thunderstore Mod Manager. Otherwise use the zip download links instead.

Upload date Version number Downloads Download link  
2021-6-16 1.2.0 20 Version 1.2.0 Install
2021-5-16 1.1.0 41 Version 1.1.0 Install
2021-6-16 1.0.4 0 Version 1.0.4 Install