LordAshes-AnimateMenuPlugin icon


Trigger Animations From Radial Menu.

Last updated a month ago
Total downloads 778
Total rating 0 
Categories Tweaks Networked Tools Integration Minis
Dependency string LordAshes-AnimateMenuPlugin-1.2.0
Dependants 0 other mods depend on this mod

This mod requires the following mods to function

bbepisTaleSpire-BepInExPack-5.4.10 icon

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.10
brcoding-SetInjectionFlagPlugin-2.3.0 icon

Allows players to flag mods are installed

Preferred version: 2.3.0
HolloFox_TS-RadialUIPlugin-2.4.1 icon

This is a developer tool based package used to manage and configure Radial UI Menus.

Preferred version: 2.4.1
LordAshes-FileAccessPlugin-1.4.1 icon

Provides standardized methods for accessing both local file and url resources. Automatically handles searching local folders for assets.

Preferred version: 1.4.1
LordAshes-AssetDataPlugin-3.3.1 icon

Dependency plugin for subscription/notification based data storage and message exchange.

Preferred version: 3.3.1


Animate Menu Plugin

This unofficial TaleSpire plugin for triggering animations from the radial menu. Animations are auto detected or specified in a configuration file by BoardAssetId. Supports rigged, blendshape and sound.

This plugin, like all others, is free but if you want to donate, use: http://LordAshes.ca/TalespireDonate/Donate.php

Change Log

1.2.0: Rewrite menu code to show menu only when mini has animations
1.1.0: Updated for compatibility with BR update
1.0.0: Initial release


Use R2ModMan or similar installer to install this plugin.


  1. Select the mini. This is required at least once before opening the mini's radial menu.
  2. Right click the mini to open the radial menu.
  3. Select the animations selection
  4. If animations are available they will be listed.
  5. Select the desired animation to trigger it.

Automatic Configuration

If a file named after the BoardAssetId with an extension of Animate is not found for the selected mini then the animations are detected automatically and ordered in alphabetical order.

Note: Animations are detected the first time the mini is selected.

Manual Configuration

To provide a manual configruation for an asset, create a file with the BoardAssetId and an extention of Animate. The board asset id can be obtained from the plugin's logs or from the index.json files generated by CALP (if the feature is turned on in the CALP configuration). The format of the file is as follows:

	{"name": "Fly", "rigged": 1, "blendShape": null, "sound": -1},
	{"name": "Breath", "rigged": 2, "blendShape": null, "sound": -1},
	{"name": "Idle", "rigged": 3, "blendShape": null, "sound": -1}

Where name is the name that will appear in the menu. Where rigged is the name or index of the rigged animation to be triggered. Set to null to not trigger an animation. Set to -1 to stop a rigged animation. Where blendShape is the index of the blend shape animation to be triggered. Set to null to not trigger an animation. Set to -1 to stop a rigged animation. Where sound indicates if a sound will be played. Set to 1 to play a sound. Set to 0 to stop playing a sound. Set to -1 to not change the current sound.

For best results use names not indexes.

Available versions

Please note that the install buttons only work if you have compatible client software installed, such as the Thunderstore Mod Manager. Otherwise use the zip download links instead.

Upload date Version number Downloads Download link  
2023-10-29 1.2.0 166 Version 1.2.0 Install
2023-10-28 1.1.0 51 Version 1.1.0 Install
2022-11-11 1.0.1 496 Version 1.0.1 Install
2022-11-11 1.0.0 65 Version 1.0.0 Install