We recommend using the Thunderstore Mod Manager or an alternative for installing mods
Plugin to load an image into a plane for map builders. Pressing F1 can open dialog will occur where you can load/replace an image on a plane. Pressing F2 you can remove the plane. This currently only displays the image locally.
This is a plugin for TaleSpire using BepInEx.
Go to the releases folder and download the latest and extract to the contents of your TaleSpire game folder.
After installing, you can press F1 to bring up a request to select an image either via url or dial. Upon selecting an image, a plane the with selected image will be displayed.
The plane scales the image to currently render at 40px per tile. You can change the bind keys in config editor. Image limitation is 16384x16384 pixels in size.
Input formatting supports vector and CSV, following are examples of inputs:
[x,y,z,t] [x,y,z] x,y,z,t x,y,z
If t is not supplied, transition occurs instantly.
ImageToPlanePlugin.sln in Visual Studio.
You will need to add references to:
* BepInEx.dll (Download from the BepInEx project.) * Bouncyrock.TaleSpire.Runtime (found in Steam\steamapps\common\TaleSpire\TaleSpire_Data\Managed) * UnityEngine.dll * UnityEngine.CoreModule.dll * UnityEngine.InputLegacyModule.dll * UnityEngine.UI * Unity.TextMeshPro * System.Windows.Forms * PhotonUtil (found https://github.com/brajm008/PhotonUtilPlugin)
Build the project.
Browse to the newly created
bin/Release folders and copy the
[0,10,0,5]will move the plane x=0, y=10, z=0, over 5 seconds. (time is optional and defaults to 0)
Shoutout to my Patreons on https://www.patreon.com/HolloFox recognising your mighty contribution to my caffeine addiction:
Please note that the install buttons only work if you have compatible client software installed, such as the Thunderstore Mod Manager. Otherwise use the zip download links instead.
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